![]() ![]() Only the Xbox One and PS4 editions have been released, but because the new consoles have backwards compatibility, Cyberpunk 2077 can be played on them, and there has been an effort from CD Projekt to take advantage of the better hardware. Regarding the new consoles, Cyberpunk 2077 apparently runs much better on them, but the Xbox Series X and PlayStation 5 versions of the game aren't technically out yet. The video does take place outside of Night City, though, and it's in the city where performance suffers most. IGN has posted an extended gameplay video captured on an Xbox One, and it's pixely, but doesn't look unplayable-depending on your definition of playable, I guess. ![]() Of course, the Twitter clips getting lots of retweets only show the worst bits. It's very clear, at least, that the render resolution has been heavily reduced for the old consoles. I don't know exactly what's going on behind the scenes, but the PS4 and Xbox One versions of Cyberpunk 2077 do look like the PC version but with loads of settings turned down. I'm inclined to agree with their assessment. It's not that it was built with certain hardware limitations in mind, but that it was seemingly built without those limitations in mind and then bashed into a shape that could actually run-the resolution lowered and the world depopulated.
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![]() ![]() ![]() Fixed rare issue with being unable to turn in stolen items in The Litany of Larceny Vekel the Man now gives rewards for completing Toying with The Dead In No Stone Unturned Vex will now accept Unusual Gems if youve collected them all before starting the quest Gallus Encoded Journal is no longer a quest item after completing the Thieves Guild Fixed rare issue with bounty quest objectives not properly clearing after completion Cragslane Cave properly resets if player receives a radiant quest to clear it out The Dragon Infusion perk now works properly when taking Esberns Potion Thieves Guild caches are now properly enabled in the appropriate cities Fixed issue with paying off a crime against the Companions that prevented player from getting Companions quests properly Unused briar hearts can be dropped after finishing The White Phial If player marries Aela, the Totem of Hircine quest will be available The white phial is no longer consumed if given to a follower Fixed issue where Glory of the Undead would not start properly if player is in combat with Eorlund Gray-Mane Fixed a rare crash when attempting to save your game during Waking Nightmare Random dragon attacks will no longer occur during Battle for Whiterun Fixed rare crash when entering a player owned home Fixed rare crash when entering Dark Brotherhood Sanctuary Fixed rare issue with NPCs and creatures respawning improperly after player fast travels Fixed rare issue with certain ash piles left from resurrected NPCs not clearing properly Fixed rare issue where protected companions could be killed from poison damage ![]() Fixed a rare issue where player could become stuck in Night Mothers coffin during Death Incarnate Fixed rare instance where Alduin would become invincible during Alduins Bane Fixed rare issue where player is unable to learn the Clear Skies shout during The Throat of the World Companions will equip better weapons and armor if given to them Fixed issue with quest scripts that were not shutting down properly General memory and stability improvements Fixed issue with NPCs sleeping with open eyes This effectively removes the overall level cap. This will reset the skill to 15, return its Perks and allow the skill to affect leveling again. Legendary Skills - Skills of 100 can be made Legendary. Előbbi természetesen azt jelenti, hogy jobban fel kell kötnünk a gatyánkat, míg utóbbi annyit tesz, hogy a 100-as szintet elért képességeinket legendássá tehetjük, ezzel 15-ös szintre visszaállítva őket, hogy aztán újra, de ezúttal gyorsabban kimaxolhassuk ezeket - a Bethesda szerint ezzel effektíve eltávolították a képességeket érintő limitet. This concludes my rant.A frissítés a szokásos módon egy halom hibajavítást hoz, de ennél jóval fontosabb, hogy bemutatásra kerül a Legendary nehézségi szint és a Legendary képességek. For the love of Talos Stormcrown this cannot continue! It is 2015, and something as big as this hasn't been patched. I was at least lucky on PC because I could use console commands as a workaround, but what about people playing skyrim on the consoles? Their only option is the start a new game, which is very impractical considering that I (as an example) started the thieves guild quests at lvl 30, with many other quest lines completed (like companions and mages guild). ![]() Yes, I have all the unofficial patches, and the load order is sorted correctly, so I'm very certain that the problem is not on my part. What makes this even worse is that when I googled this issue, I found people with the same problem from as far back as 2012, pre 1.4. As a result, I was unable to even start the quest, and had to skip with the following quest. I completed the quest previously, but I started another character and raided Honningbrew Meadery, not aware of the consequences. However, I'm astounded by the fact that one of the thieves guild quests is still bugged (specifically the quest dampened spirits). Don't get me wrong, I love skyrim as much anyone else, and IMO it's one of the best games ever. I just wanted to say that, while I love this game, I'm very upset concerning q game-breaking bug that has persisted from pre version 1.4. ![]() ![]() ![]() The new exploit isn’t the only recent development in the jailbreaking space. Plus, there are now new alternatives like AltStore, a recently launched workaround for installing unsanctioned apps on iOS devices without the hassle of jailbreaking at all. There’s still an active community of users who insist on having total control over their phones and tablets, but a combination of less demand for the benefits of jailbreaking and lack of major exploits (especially for newer devices / versions of iOS) has led to some stagnation in the community. ![]() (A recent “flood” of exploits has pushed the price down on iOS exploits to a mere $2 million, compared to $2.5 million on Android.)Ĭheckm8 might be the spark the jailbreaking community needed That means there’s less incentive for developers who do find jailbreakable exploits to release them. ![]() The value of iOS exploits has also risen greatly, with Apple’s bug bounty program paying for exploits and shadier groups looking to use them to hack iOS devices. As time went on, iOS got more feature complete, giving most users less of a reason to jailbreak, and Apple got better at quashing the security holes that would allow developers to jailbreak phones. Back then, there was no way to install third-party apps, and basic features - like customizable wallpapers for the home screen, simple multitasking, or the ability to copy and paste text - were missing, leaving jailbreaking as the only way to get those features. Back in the early days of the iPhone, cracking Apple’s devices to install custom software was far more appealing. The iPhone jailbreaking scene isn’t nearly as big of a place as it once was, however. While Apple can patch the bootrom for its newer devices, the hundreds of millions of iPhones already out there can’t be patched without replacing hardware. Nefarious actors could use the vulnerability to circumvent Apple’s iCloud account locks, which are used to render stolen or lost devices useless, or to install poisoned versions of iOS that steal user information. ![]() ![]() ![]() Kanye West X Rihanna (N.g.a.s.s Edit) 75 Bpm Intro CleanĪyy Macarena (David Dancos Remix) (Intro Dirty)īell Div Devoe – Poison (Deejay Oninz Partybreak Redrum) 115 Bpm Cleanīlake Shelton X Ne-Yo God Gave Me Better Country Mashupīoogie-Hill-Faders-X-Dr-Dre-Snoop-Dogg-Vs.
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